This week's World of Warcraft maintenance should be another short one, because no one wants to put in too many hours of work ...
Eric Law is a Game Rant contributor from Pennsylvania, USA. An MMORPG-focused video game writer for Game Rant for two years and counting, Eric cut his teeth on gaming since he was a wee lad watching ...
World of Warcraft Midnight gives us an intriguing glimpse into the future, which could tell us all about Blizzard's plans for ...
World of Warcraft finally has player housing and for the last few weeks my social media feeds have been full of people ...
Blizzard president Johanna Faries says that the goal is to have the studio release 1-2 big games and/or content expansion ...
Eric Law is a Game Rant contributor from Pennsylvania, USA. An MMORPG-focused video game writer for Game Rant for two years and counting, Eric cut his teeth on gaming since he was a wee lad watching ...
The more than 500 game developers at Blizzard Entertainment who work on the blockbuster video game “World of Warcraft” have elected to form a union, marking the latest entrant in a wave of unionizing ...
Under Xbox, Blizzard is pushing for more consistent output — including one or two major game launches annually ...
These Blizzard games could have reinvented their respective genres, but ultimately didn't get finished by the publisher.
Blizzard's first real-time strategy games had a profound impact on me as a young immigrant to Canada in 1994 and ’95. Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness helped me learn how to ...
Warcraft II: Tides of Darkness was a big step forward for Blizzard when it debuted on December 9, 1995, and remains one of Blizzard’s most important releases. Following the successful release of the ...
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