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For all its simplicity, the arcade classic Asteroids was engaging ... [Seb] was able to code a reasonably playable vector-graphic version of Asteroids on a large projections screen.
Vector graphics really didn’t catch on in the videogame ... of fans that continue to tinker with the platform to this day. [Arcade Jason] just so happens to be leading the pack right now.
Vector eventually gave way to sprites, and sprites to polygons, but the first major truly 3D game got almost completely ignored despite I, Robot eventually getting recognized as an arcade classic.