An architecture in which the user's PC or mobile device (the client) is the requesting machine and the server is the supplying machine, both of which are connected via a local area network (LAN) or a ...
This tutorial is an introduction to socket programming in Java, starting with a simple client-server example demonstrating the basic features of Java I/O. You’ll be introduced to both the original ...
HTTP/2 was approved in February 2015 as the successor to the original web communication protocol. While it is in the last stages of finalization, the standard has already been implemented by early ...
Community driven content discussing all aspects of software development from DevOps to design patterns. Most enterprise architectures use a single, reverse proxy server to handle all incoming requests ...
Community driven content discussing all aspects of software development from DevOps to design patterns. Note, this article deals with client-side JavaScript. For a client and server-side JavaScript ...
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