A critical tool when developing an embedded system in C is an understanding of how pointers work. Misunderstanding pointer fundamentals can result in long hours spent debugging a system or a hidden ...
Pointers — you either love them, or you haven’t fully understood them yet. But before you storm off to the comment section now, pointers are indeed a polarizing subject and are both C’s biggest ...
First off, I'll have coded a workaround before you read this. But now I've got a bee up my bu, errr, bonnett.<BR><BR>I'm writing test code in C, and I need 100 pointers to (unique) functions. I'm ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...
One of the most common applications for using function pointers is in task schedulers. Every embedded system contains some type of task scheduler whether it is a simple round robin loop or a state of ...
As someone who has spent over two decades in the embedded systems industry, I’ve seen the vast evolution of technology—from 8-bit microcontrollers to today’s sophisticated, multicore systems. Yet, one ...
Knowing how references really differ from pointers should help you decide when to use references and when to stick with pointers. In C++, references provide many of the same capabilities as pointers.
Embedded programming is a tricky task that looks straightforward to the uninitiated, but those with a few decades of experience know differently. Getting what you want to work predictably or even fit ...