Optimized Gaussian blur function with configurable sigma and radius. Play around with sigma and radius values to find the optimal parameters. Replace the sigma and radius parameters with literal ...
Configurable toonlike shader. Includes Opaque/Fade/AlphaCutout variations. All variations are supported Lightprobe and Point lights(both PixelLight and Per-vertex ...
Minecraft has a pretty recognizable style, and it’s remained mostly unchanged for over 15 years, aside from a visual upgrade. But that doesn’t mean you have to stick with the same blocks you’re used ...