OMNIVISION launches OP03021 low power LCOS microdisplay for smart glasses, with 1632 x 1536 resolution at 90 Hz | XR News ...
Netflix has acquired Ready Player Me to build cross-game avatar technology for its gaming platform and power personas for ...
Gracia AI raises $1.7M for XR and VFX 4D Gaussian Splatting workflows, supporting standalone VR and 2D WebGPU-based playback ...
Novobeing launches at-home VR therapy platform based on clinical trials with Harvard and Penn Medicine to reduce stress and ...
Scentient has unveiled its ‘Escents’ wearable scent device for adding smell to VR and AR experiences | Virtual and Augmented ...
XPANCEO, a developer of smart contact lens technology, has recently unveiled its latest space-focused smart contact lens ...
LOOOK.AI from creative agency FFFACE.ME launches out of beta as an AR mirror platform for multi location retail deployment | ...
Ubisoft and Sugar Creative are developing Assassin’s Creed location based XR experiences for New York and Boston using Niantic’s VPS to anchor historic moments to real world sites. The experiences ...
The move aims to address industry concerns regarding “walled gardens” and platform shutdowns by offering an open-standard architecture where developers retain data ownership and control over ...
The system offers a way to train drone operators without the cost and supply impact of crashing physical drones. Simulation tools are becoming part of how militaries prepare for rising FPV drone use ...