Clair Obscur: Expedition 33 had earned another Game of the Year award by the Indie Game Awards last week, but the organization has since announced that the award would be retracted because developer ...
Responding to the thread, Firebelley urged Sbibble not to give up on his project. "I would say don't be discouraged. There's ...
However, the week following its biggest spotlight didn’t only bring praise. Expedition 33 has been the focal point of ...
In June, an interview in El País saw Sandfall cofounder François Meurisse admit the studio used "some AI, but not much" ...
As far as the game itself, it seems like a surprisingly technical 3D platformer that emphasizes what the developer calls ...
The production of high-quality three-dimensional assets has long been constrained by the technical expertise and time investment required to create professional-grade models. Hyper3D, the flagship ...
TL;DR: Major tech companies are integrating generative AI to streamline game development, but challenges persist. Ubisoft, Microsoft, and EA use AI tools to boost workflows, yet developers face ...
The developer behind Steam hit roguelike survival game Megabonk was nominated Monday for Best Debut Indie Game at The Game Awards. On Tuesday, the developer known only as vedinad said that he was ...
Daniel has been playing games for entirely too many years, with his Steam library currently numbering nearly 750 games and counting. When he's not working or watching anime, he's either playing or ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
A labor battle has broken out between game mega-corp Rockstar Games and the Independent Workers’ Union of Great Britain after the game studio fired at least 30 union staffers, which the union claimed ...
Jabali.ai is making a play to open up game development to the masses with the launch of Jabali Studio, a next-gen platform that lets users design, build and pub 2D and 3D games without wrestling with ...
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