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Though the 20-years-in-the-making Onimusha: Way of the Sword actually looks pretty great, Capcom has made one head-scratching ...
Producer Akihito Kadowaki recently told GameSpot that Way of the Sword is completely unconnected to any of the previous ...
"The hardware capabilities," replies Onimusha: Way of the Sword director Satoru Nihei when asked about what of the last ...
We talked to Onimusha director about Way of the Sword, how it stands out among current trends, and the new mechanics it ...
The Onimusha series span four mainline games on PS2, between 2001 and 2006. We’ve since seen remastered editions of the first two entries, but a true sequel was long overdue.
Capcom hopes Onimusha: Way of the Sword will take the Onimusha franchise to new heights, similar to what Resident Evil 2 and 4 Remake did for the Resident Evil series. Based on the footage we saw ...
How long does it take to secure the rights to someone's face? Well, as it happens, the process can be a lot more drawn out than you might think. When Onimusha: Way of the Sword was first revealed ...
We already knew that Onimusha: Way of the Sword would feature Musashi Miyamoto, the legendary historical swordsman, as the protagonist, and would be using the face of Toshiro Mifune, star of ...
Players will control Miyamoto Musashi, a legendary (but historically real) Japanese swordsman, artist and writer. This is interesting, but the more compelling wrinkle is that his face is modeled on ...
The idea to have Mifune came from the game's director trying to visualize "what it is about samurai that makes them actually cool" ...
Onimusha: Way of the Sword director would much rather "express the clashing of blades" in a franchise revival than turn it into a Soulslike: "It certainly isn't a punishing die-and-retry game" ...