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  1. Linear interpolation - Wikipedia

    Lerp operations are built into the hardware of all modern computer graphics processors. They are often used as building blocks for more complex operations: for example, a bilinear interpolation can be …

  2. std::lerp - cppreference.com

    Oct 15, 2023 · CMP(std::lerp(a, b, t2), std::lerp(a, b, t1)), CMP(t2, t1), and CMP(b, a) is non-negative. (That is, std::lerp is monotonic.) Notes The additional overloads are not required to be provided …

  3. The right way to Lerp in Unity (with examples) - Game Dev Beginner

    Apr 13, 2020 · Lerp, or Linear Interpolation, is a mathematical function in Unity that returns a value between two others at a point on a linear scale. Most commonly it’s used for moving or changing …

  4. Linear interpolation

    Various interpolations try to mimic the lerp in non-linear geometries. For example, spherical linear interpolation or slerp can smoothly interpolate unit vectors.

  5. Unity - Scripting API: Vector3.Lerp

    The interpolant parameter t is clamped to the range [0, 1]. This method is useful for finding a point some fraction of the way along a line between two endpoints. For example, to move an object gradually …

  6. Linear Interpolation - Unity Learn

    The Mathf.Lerp function takes 3 float parameters: one representing the value to interpolate from; another representing the value to interpolate to and a final float representing how far to interpolate.

  7. lerp - Game Maker

    lerp With this function you can find the value that equates to the position between two other values for a given percentage. So if you do, for example: lerp (0, 10, 0.5) you would get the return value of 5, …

  8. lerp - Win32 apps | Microsoft Learn

    Aug 19, 2020 · Performs a linear interpolation.

  9. LERP, NLERP and SLERP - SB Blog

    This is LERP (Linear Interpolation) but since, for orientation purposes quaternion needs to have a norm of 1, after this interpolation you need to normalize the result:

  10. lerp - p5js.org

    The lerp() function is convenient for creating motion along a straight path and for drawing dotted lines. If the value of amt is less than 0 or more than 1, lerp() will return a number outside of the original interval.